Smaller breakpoints should reflect accurate canvas size for various devices. Currently, you can adjust the width, but you should be able to adjust the height as well.
Also, when you go to preview mode and select Tablet or Phone, hovering over elements should not show hover state since on mobile devices when you tap for the first time the hover state is shown. This will help design sites for mobile.
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Imagine not having to publish the site to properly see the end result! This would save so much time. I don't understand why it hasn't been added yet.
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There is no way to see the real result of VH. This shouldn't be in the wishlist for 4 years.
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Could you hack this in by making a 'debug' element/symbol of a horizontal line that you can place on your page - with position:fixed and then set the v-height at various positions depending on the width breakpoints? Wouldn't be exact but could give rough indication
Should this idea be merged in?
Add vertical height to canvas settings menu
https://wishlist.webflow.com/ideas/WEBFLOW-I-2424
Previewing responsive device height would be very useful. Currently it's a pain having to publish pages and then see them on a real device to get an idea for how much content can be seen on screen.
See screenshot for Axure's simple implementation - a dashed line shows the first screen 'fold'.
When using the responsive preview the fold line could stay pinned as you scroll the page to show what would be visible on screen.
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My +3 for the preview height option... would allow us designers to create a better UX
Hey guys,
I was wishing for this as well.
The Webflow team probably have a lot in the pipe at the moment with the e-commerce update coming soon so it might take a while before they get to this task.
In the meanwhile, I made this little clonable project to help with design on different popular devices. I hope it can help.
https://webflow.com/website/True-Responsive-Testing
All my best,
Max
It's a very important adjustment that should be implemented.
You don't know where on the screen certain elements appear as the devices differ in size and being able to adjust to have a near-accurate representation would be of great asset to minimizing errors.
My +3 is for the preview height feature. Preview width is great, but not actually that useful if you can't preview height as well. We need to be able to quickly preview width / height of common device sizes.
Im also looking for height preview since I allways have to resize the browser window for checking how the content fits. really makes the work slow and unhandy...
its actually really surprising that such a powerful tool doesn support such main feature...
While I don't mind being able to see a hover state, even in the mobile preview, being able to control the height of the canvas so you can see exactly how content will show on-screen would be really helpful, particularly on mobile.
Right now, I have to guess how much content a mobile viewer can see on-screen at once because the canvas is much taller than any mobile screen would be. I'd love to be able to drag both the width and height of my canvas to preview screen sizes exactly. This would make predicting how a VH setting would affect things on different screen sizes.
Would be great to preview in not just the device width, but also height too.
A good point but there is still possibility of users on a desktop using a small browser window. Hovers on mobile devices don't really matter anyways – the click event happens too quick to notice much.
hmm Not sure Sergie, maybe as an option but we'd be assuming all screen sizes on what we call tablet and below will only be using touch. A number of devices now have "air gestures", interactions that involve moving your finger / hand across the top of the screen without touching.